• Storyboard illustration for animation, live-action, and interactive media
• Write scripts, outlines, and treatments for animation, live-action, and interactive media
• Design game systems and economies centered around immersive narrative experiences
• Consult with C-suite executives and visualize ideation in real time utilizing live illustration
• Designed game systems, LiveOps economies and immersive mixed reality experiences
for Microsoft Azure Gaming
• Responsible for conceptual design and visual language of variety of game worlds
and characters
• Created and optimized 2D/3D assets and real-time visual effects utilizing latest
physics-based rendering (PBR) pipelines in Unity and Unreal Engine
• Responsible for small team of designers/illustrators crafting assets for motion graphics
and interactive media
• Visual development for AR/VR platforms such as HoloLens, Vuforia, and Windows
Mixed Reality
• Illustrated a series of comics and graphic novels exploring the narrative of information technology for Microsoft
• Designed motion and animation for a variety of agency advertising and marketing film
• Previsualized animation and digital cinematography with animatics using storyboards,
3D sets, and other assets
• Crafted traditional 2D visual effects and character animation
Designed, tested and implemented interactive training modules to educate petrochemical personnel in safety standards and industry best practices using technology such as Flash, ActionScript, and XML.
• Adapted Alchemy Creative’s Adventures of the Elements educational property from books and trading card games to broadcast animation
• Write and illustrate story beats for the storyboard-driven series
• Redesigned characters to accommodate motion capture animation and visual effects
• Researched and pitched feature story pieces to editors for approval
• Crafted feature stories with a strong narrative voice for editorial approval
• Performed extensive investigation and in-depth interviews as needed for the feature